ClientUIAnimationControl
The type that represents an instance of a UI Animation Control component. Contains functions for playing and stopping the specified animation.
The specified animation will automatically play when the component becomes active.
Methods2
function ClientUIAnimationControl:PlayAnimation()
Plays the UI animation. If already playing, the animation is restarted.
function ClientUIAnimationControl:StopAnimation()
Stops the UI animation.
Fields3
ClientUIAnimationControl.animationId : integer
[Read/Write] The animation ID. Assigning a different ID while active will immediately play the new animation.
ClientUIAnimationControl.playSoundEffect : boolean
[Read/Write] Whether to play animation sound effects. Toggling this value from false to true while active will replay the corresponding sound effect, even if the animation has finished.
ClientUIAnimationControl.layer : EnumItem.UIAnimationLayer
[Read/Write] The animation layer.